The trails of the pandemic have left behind it’s residues on nearly every sect of the design community, among other industries. For most of such collectives, remote working and it’s nuances have now become a known and accepted way of working.
In the wake of a post-pandemic world, the architectural community finds itself at the crossroads of bridging the gap between digital mediums and interactive, physical spaces.
In this article, we take a look at one such collective that’s making a strong case for the recognition of distant-working amidst the pandemic and how architecture finds it’s middle ground at the intervals of it all.
– Founded in 2016 as an architectural design and virtual production studio around Pico Velasquez’ visions and collaborations, PIICO proudly finds itself at the intersection of architecture, art, creative technology and gaming. In an era where our virtual and physical realities are more interconnected than ever, this architectural firm aims to bring a new spatial dimension that rethinks the future of our built environment.
An insight into the world of PIICO –
PIICO is a creative practice specializing in the design of buildings, cities and virtual worlds. We began with architecture, then transitioned to multimedia in order to better include digital content and interactivity. Most recently, and in large part accelerated by covid, we dove into video games and virtual experiences with the emergence of the meta-verse.
The services we provide include architectural design and virtual production, as well as creative consulting for multimedia projects at different scales including master planning. Reach out to us through https://www.pii.co/, we’re always excited to connect with clients and other professionals in this space!